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    Den Live

    11 - 12 December, 2017
    Business Design Centre

    Immersive Tech: VR, AR & Wearables

    Immersive Tech: VR, AR & Wearables

    Reinventing customer & employee experiences to enhance service & reduce cost

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    About the Summit

    Immersive technologies will not only help to reinvent employee and customer experiences but have the potential for cost reduction, training enhancement and improving collaboration and communication across your business. This premium summit – the only conference to be focused exclusively on AR, VR & wearables for enterprise, is a must for anyone looking to implement new technology to enhance business performance and reduce costs.

    The summit includes deep dives on technology developments alongside concise takeaways from businesses that have already begun the wearables VR&AR journey; lessons learned and mistakes to avoid.

    With technology moving fast and the dedicated enterprise audience seeking to learn about the future of AR, VR and wearables in the business environment,this is the dedicated show to get practical takeaways from enterprises adopting this technology and uncover next generation solutions. 

    Who attends the summit

    Who Attends from enterprises?

    • C-Level
    • IT Directors/Heads/Managers
    • Procurement Director/Heads
    • Marketing Director/Heads
    • DevOps professionals
    • Customer Experience Directors/Heads

    Who Sponsors or attends from vendors?

    • Tech Giants
    • Operators
    • Device manufacturers 
    • 360 degree cameras
    • System software
    • Content providers and studios
    • Distribution platforms
    • Cross platform marketing automation
    • Chip vendors
    • Integrators
    • Testing and certification
    • Wearable products
    • Financial investors
    • R&D firms
    Den Live

    Key topics

    • Impact on consumer experience and marketing; storytelling with tech
    • Immersive tech for employee engagement, training and cost reduction
    • Sector case studies: Immersive tech success stories and lessons learned
    • Aligning tech innovation with business strategy
    • Developing immersive tech: technology masterclass

    Day 1 Agenda: Monday, December 11th, 2017

    Industry Leader Fireside Chats: Embracing and exploiting enterprise transformation

    With technology reshaping how we work and live, the disruptive impact on companies has made digital transformation a business imperative. Digital is expected to add US $1 trillion to the world economy by 2020 and businesses that don’t evolve will no longer be competitive. ‘Digital Masters are 26% more profitable than industry peers’* and this gap looks set to increase. This session features intimate, strategic insights from industry leaders with interactive interview-style fireside-chats

    *Capgemini consulting research report

    • Planning effectively for digital transformation 
    • Market adoption and the role of regulation 
    • Financing, scale up and advantages of bio-based 

    Chairman: 

    9:00 Interview 1: Reserved for DEN LIVE Partner

      

    9:15 Interview 2: Reserved for Summit Partner
    9:30 Interview 3: Reserved for Summit Partner
    9:45 Ask the Leaders:

    Your chance to interact with our C-level panel and pose your questions on our interactive Q&A system.  Delegates can vote for their favourite questions and get unparalleled industry insight.

    10:30 Networking Coffee Break & Exhibitor Demos

    Are we at a tipping point for AR, VR & Wearable’s for enterprise?

    While much of the hype around AR, VR & Wearable’s has been focused on the consumer market, business applications are beginning to drive growth and have major implications for customer experience, employee engagement and costs. Commercial deployments have already begun so does this represent a tipping point for how VR/AR and wearable’s are perceived in the enterprise world and how do we fulfil the potential they hold?  

    • The potential of immersive tech and wearable’s for enterprises 
    • Deploying AR/VR for business benefits  
    • What verticals will most benefit from advancing technology 

    Chair: Mark Sage, Executive Director, AR for Enterprise Alliance

    11:10 ​Fulfiling the potential for AR for enterprise

    Mark Sage, Executive Director, AR for Enterprise Alliance

    11:25 Making VR an integral part of society and business

    Dean Johnson, Head of Innovation, Brandwidth

    11:40 Wearables and immersive tech in the workplace: Maximising potential and range of deployments

    Grimur Fjeldsted, Chief Digital Officer, Transform XO

    11:55 VR beyond gaming: What is the scope?

    Jason Lovell, Founder, Captivate 

    12:10 Can Wearables really work in the workforce?

    Simon Jones, Managing Partner/ Editor,  Destrier  Communications/Wearable Tech Watch

    12:25 Panel: Are we at a tipping point for AR, VR & Wearable’s for enterprise?

    Grimur Fjeldsted, Chief Digital Officer, Transform XO

    Jason Lovell, Founder, Captivate 

    Simon Jones, Managing Partner/ Editor,  Destrier  Communications/Wearable Tech Watch

    Dean Johnson, Head of Innovation, Brandwidth

    Mark Sage, Executive Director, AR for Enterprise Alliance

    12:50 Networking Lunch and Exhibitor Demos

    Enhancing service and customer experience

    VR and AR have amazing potential to improve service and experience, increasing loyalty and driving revenues. From digital showrooms to remote instructions to gamification there are multiple opportunities to create customer service and experience strategies through technology.  This session looks at deployment strategies and success stories to impact customer experience and drive revenue growth. 

    • Deploying AR and VR to drive customer experience 
    • Defining a customer strategy  for new tech innovations 
    • A roadmap for successful deployment 

    Chair: Mark Sage, Executive Director, AR for Enterprise Alliance

    14:05 Improving the customer experience through mixed reality

    Sarah Ellis, Head of Digital Development, Royal Shakespeare Company

    14:20 Using emerging technology to create a new experience for viewers

    Tom Nelson, Creative Producer, Royal Opera House

    14:35 Can deploying new immersive technology really impact customer experience

    Chris Michaels, Digital Director, National Gallery 


    14:50 Creating Immersive entertainment experiences

    Rafi Nizam, Vice President, Creative, NBC Universal International

    15:05 The impact of VR and AR for the automotive industry

    Igor Kovalev, IT Manager UK, Ford Motor Company

    15:20 Panel: VR, AR and wearables: What does the customer want?

    Sarah Ellis, Head of Digital Development, Royal Shakespeare Company

    Mark Sage, Executive Director, AR for Enterprise Alliance

    Rafi Nizam, Vice President, Creative, NBC Universal International

    Isabel Van De Keere, Founder, Immersive Rehab

    Igor Kovalev, IT Manager UK, Ford Motor Company

    Ashley Cowan, CEO & Co-Founder, East City Films & VR City

    Chris Michaels, Digital Director, National Gallery 

    Marija Butkovic, Co-Founder, Women of Wearables 

    15:45 Afternoon Networking Coffee Break

    Storyteller session: Success stories and lessons learned

    The Storyteller session is picture-slide only! Encouraging our experts to really tell the story of their successes and lessons learned so that you can get practical takeaways that impact your business! 

    Looking at the most innovative success stories across cloud deployments, AI, VR and wearable’s to storyteller sessions end the first day of the conference with some of the industry’s most innovative digital transformations 

    16:15 Lessons learned in creating a digital-first company

    Soren Ragard, Director – Front End Innovation, Digital Strategy & Partnerships, Lego 

    16:30 AI in action: making people a competitive advantage in a digital age.

    Paul Titterton, MD Distribution, Barclays Premier Banking

    Josh Fabian-Miller, Head of Channel Development, Barclays Premier Banking

    16:45 Embracing a paradigm shift: The journey to becoming a digitally enabled business

    Neil Crockett, Chief Digital Officer, Rolls Royce

    17:00 Storyteller Q&A

    Neil Crockett, Chief Digital Officer, Rolls Royce

    Paul Titterton, MD Distribution, Barclays Premier Banking

    Josh Fabian-Miller, Head of Channel Development, Barclays Premier Banking

    Soren Ragard, Director- Front End Innovation, Digital Strategy & Partnerships, Lego

    17:30 End of day one

    Day 2 Agenda: Tuesday, December 12th, 2017

    9:30 Cross sector industry panel: Roadmap for becoming a Digital Master

    The next-generation is here and enterprises embracing digital transformation and disruptive innovations are more profitable, high higher levels of customer satisfaction and are beginning to dominate fastsest growing compoany lists. How do you create a business that welcomes tramsformation and adopts to new paradigms? Our cross-sector industry panel shares best practice

    • Creating a business culture that welcomes digital transformation
    • Creating processes and guidelines for implementation 
    • Disrupt or be disrupted: Staying a step ahead of competitors

    Chair: 

    Panelists: 

    James McClure, GM Northern Europe, AirBnB

    Louise McCarthy, Director Global Digital Transformation, European Bank for Reconstruction & Development

    David Wilde, CIO & Executive Director for Essex County Council

    Michael Natusch, Global Head of AI, Prudential

    10:30 Networking Coffee Break & Exhibitor Demos

    ​Technology to enhance performance and reduce costs

    We have seen examples of how VR/AR and wearable’s can enhance  service but what impact do they have on business productivity and cost reduction? Collaborative virtual environments, workforce training, virtual tours and site visits etc. could all boost productivity and reduce costs but what are best-practice deployment strategies? In the case of wearable’s, there are numerous examples of deployments that enhance performance in sport, collaboration in retail and reduce costs through a fitter, healthier workforce. This session looks at best-practice deployment strategies and lessons learned. 

    • Can wearable’s impact performance; What can be learned from sport? 
    • Reducing costs through mixed reality 
    • Technology to maximise productivity  

    Chair: 

    11:15 Wearables in the workforce: What can we learn from sport?

    Simon Jones, Head of Performance Support & Innovation, Team Sky

    Scott Drawer, Imagineer, Team Sky

    11:30 Implementing AR/VR to benefit performance in schools

    Graham Lawrie, Director of Innovation & Outreach, Sevenoaks School

    11:45 Maximising productivity through tech: Lessons learned

    Mark Christian, Global Director, Immersive Learning, Pearson

    12:00 Deploying AR to enhance healthcare efficiency and performance.

    Max Jair Ortiz Catalan, Assistant Professor, Chalmers University of Technology

    12:15 Creating VR and AR experiences to drive interst and sales

    Christophe Mallet, Co-Founder, Somewhere Else

    12:30 Panel: maximising performance and cost-reduction through effective tech deployments

    Simon Jones, Head of Performance Support & Innovation, Team Sky

    Scott Drawer, Imagineer, Team Sky

    Christophe Mallet, Co-Founder, Somewhere Else

    Max Jair Ortiz Catalan, Assistant Professor, Chalmers University of Technology

    Graham Lawrie, Director of Innovation & Outreach, Sevenoaks School

    Mark Christian, Global Director, Immersive Learning, Pearson

    12:50 Networking Lunch and Exhibitor Demos

    Aligning tech innovation with business strategy

    AR, VR & Wearable’s have a disruptive potential to fundamentally change long-standing business processes, connecting with staff and customers in ways that have not been possible before. The time to evolve is now. An integrated approach is necessary to ensure that disruptive tech forms a core part of business strategy. How do you set up a culture that embraces this technology and stays a step-ahead of competitors during a period when the market is volatile and evolving fast? 

    • Long term technology plans: How will AR, VR & Wearabale’s align? 
    • Removing fear of change and putting technology at the core of business process 
    • Justifying capital expenditure: What can be expected in terms of ROI? 

    Chair: 

    14:10 Ensuring business strategy enables digital transformation

    Andrew Isenman, Enterprise Mobility Lead, Heathrow

    14:25 Entertainment and Media: Embracing the disruptive potential of new technology in media

    Martin Percy, Bafta Winning VR Director

    14:40 Healthcare: Using technology to better understand patients as people

    Bill Bunting, Co-Founder, Aloha Health

    14:55 Charity: The impact of digital storytelling for purpose-led organisations

    Marisol Grandon, Founder and CEO, Unfold Stories

    15:10 Video: Embracing emerging tech in branding and advertising

    Tom Williams, Co-Founder & CEO, Ostmodern

    15:25 Panel: Bringing Enterprise tech back to the future

    Andrew Isenman, Enterprise Mobility Lead, Heathrow

    Tom Williams, Co-Founder & CEO, Ostmodern

    Marisol Grandon, Founder and CEO, Unfold Stories

    Bill Bunting, Co-Founder, Aloha Health

    Martin Percy, Bafta Winning VR Director

    15:50 Networking Coffee Break
    16:15 Developing Immersive Tech: A Masterclass session

    The masterclass session invites a deeper dive look into the technology behind VR/AR to get your key questions answered. An intimate cabaret-style workshop ensures you can hear from the industries leading practitioners on the latest evolving technology and get your key questions answered! 

    17:00 END OF VR, AR & WEARABLE’S AGENDA

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